Class TNodeMaterialBinding
Unit
VRMLNodes
Declaration
type TNodeMaterialBinding = class(TVRMLNode)
Description
no description available, TVRMLNode description follows
VRML node.
Descendant implementors note: Each descendant should override constructor to create and add his fields and events. Like Fields.Add(TSFFloat.Create('width', 2, true)). Also, you should define FdXxx properties that allow fast, comfortable and type-secure way to retrieve and set these fields.
Hierarchy
Overview
Methods
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constructor Create(const ANodeName: string; const AWWWBasePath: string); override; |
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class function ClassNodeTypeName: string; override; |
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function SuggestedVRMLVersion( out VerMajor, VerMinor, SuggestionPriority: Integer): boolean; override; |
Properties
Description
Methods
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constructor Create(const ANodeName: string; const AWWWBasePath: string); override; |
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class function ClassNodeTypeName: string; override; |
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function SuggestedVRMLVersion( out VerMajor, VerMinor, SuggestionPriority: Integer): boolean; override; |
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Properties
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