An overview of VRML and our Kambi VRML game engine. Most of this document was originally written as my master's thesis, passed in September 2006. All comments are welcome.
View in various formats:
First page of the PDF version contains the title in Polish. But don't worry — second page contains the English title, and everything is written in English.
Sources archive (full DocBook sources, Makefile, XSL, images —
everything you need to remake the HTML / PDF outputs above; also
includes VRML files sources, so you can view them comfortably in
view3dscene etc.) :
vrml_engine_doc.tar.gz (16.821 MB)
You will need docbook (search for docbook, docbook-xsl, xmlto packages) to make HTML version of the document from DocBook sources. Additionally you will need fop (version >= 0.9x) and ttf-dejavu font if you want to make PDF version.
You can also download the latest version from Subversion by:
svn checkout https://vrmlengine.svn.sourceforge.net/svnroot/vrmlengine/trunk/vrml_engine_doc